Interactive Distance vs. Time Graph Simulator

How to Use This Page

  • Add one or more segments with a velocity (m/s) and a duration (s).
  • Click Run Simulation & Graph to animate and plot distance vs. time.
  • Hover the graph to read exact (time, distance) values.
  • Click Explain My Run to generate a tailored, student-friendly explanation.

Define Motion Segments

Current Segments:

    Lightweight

    FAQ: Interpreting Distance–Time Graphs

    • Slope = velocity. Steeper = faster. Flat = 0 m/s (rest). Negative slope = moving toward the start.
    • Straight line means constant velocity. Curved line means changing velocity (acceleration).
    • Average velocity over an interval: Δdistance ÷ Δtime.
    • Total distance adds signed changes; if you need path length, use absolute values.

    Animation

    Time: 0.0s
    Distance: 0.0m

    Distance vs. Time Graph

    Smart Helper Explanation

    This helper generates explanations using rules and your inputs.